Faced with an invasion, those who were rich and important enough left the planet, with Dahl abandoning the rest of the population to scavenge for their living in isolated settlements in the barren wastelands and industrial trash heaps across the planet. To make matters worse, the Dahl Corporation simply opened the gates of the prison labor camps during their departure, and gangs of bandits terrorize the populace. Despite Dahl's failure to find it, "The Vault" lives on in legends, attracting mercenary "Vault Hunters" to the planet.

We have actually touched here the borderland where Matter and Force seem to merge into one another, the shadowy realm between Known and Unknown, which for me has always had peculiar temptations. I venture to think that the greatest scientific problems of the future will find their solution in this Borderland, and even beyond; here, it seems to me, lie Ultimate Realities, subtle, far-reaching, wonderful. ~ Sir William Crookes, 1879

Missions Concordia • Crisis Scar • Eleseer • Hyperion Hub of Heroism • Jack's Office • Lunar Launching Station • Outlands Canyon • Pity's Fall • Regolith Range • Research and Development • Serenity's Waste • Sub-Level 13 • Triton Flats • Tycho's Ribs • Veins of Helios • Vorago Solitude • Abandoned Training Facility (DLC) • The Holodome (DLC) • Claptastic Voyage (DLC)

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